![]() ![]() Lead a daily scrum of scrums with the leads team Resolved teammate conflict and coached the Leads on de-escalation as needed Maintained a detailed record of stakeholder and industry expert feedback I presented with the Leads during milestone presentations.Ĭreated and managed our Jira product backlog, and our Confluence documentation I planned all sprints and worked directly with stakeholders to communicate changes and expectations. In the image, I am discussing changes made to the game story by the leads team to scale back game content. ![]() Listen to the results for Light of Alariya here, and be sure to check out Conjury Revell for free here on Steam.I worked daily to contain the project scope and mitigate risks related to the scale of our greenlit idea. Three ensembles gathered across two days to record the pieces. This time, though, that perfect harmony was amplified thanks to a $2,500 Engaged Learning grant, which enabled 32 musicians plus a composer to take part in the first live orchestra recording session in the history of this collaboration. For more than a decade, undergraduate students from Meadows School of the Arts have been composing and recording music and voiceover for games designed and produced by graduate students at SMU Guildhall. In the fall of 2022, 32 musicians and a composer from the SMU Meadows School of the Arts took part in a live orchestra recording session, which resulted in music for two SMU Guildhall video games: Conjury Revell and Light of Alariya. The soundtrack was made in collaboration with a talented group of music students at SMU's Meadow's School of the Arts culminating in a recorded performance with a live studio orchestra. ![]() This album contains six original tracks featured in Light of Alariya, an open-world game made by the students at SMU Guildhall. ![]()
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